Group-230@2x
Path-885@2x
pink-triangle
red-half-triangle
smal-pink-ogti
big-yelow-ogti-295×300
redline
yelow-ogti

I’ve been wracking my brain for a couple of weeks now to come up with something that’s not the usual Grammar Nazi rant for my blog post. Most of the conversations I’ve had with fellow Flumers have been about company culture- not necessarily only ours here at Flume- and how- if at all- employer and employee perspectives can help one another.

I made a comment- possibly more than one- along the lines that millennials are entitled and fickle, and thought myself very clever in the moment. I had no idea that Time Magazine, for example, had actually published a piece on the subject as much as three years ago, or that this has been an ongoing discussion online for some time. I was simply speaking from my own, admittedly limited, perspective and observations.

I won’t bore you with too much detail but, basically, I made the assertion on the back of the following observations:

– The number of people I’d seen changing jobs at the drop of a hat (or the first hint of a bigger pay cheque) just within the past year.

– The level of expectation among the ‘rank and file’ with regard to provision by management of perks like team lunches, bonuses, year-end parties and other entertaining events that have historically been incentives rather than common practice.

– The apparency that many people think that simply showing up at the office every day and being there for the requisite number of hours is enough.

Of course, these are broad generalisations and by no means am I saying that we’re all a bunch of blood-sucking timewasters. What I am saying is that there seems to be a much higher level of demand from employees than there was not too long ago. (I may have been living under a rock for a while, folks.)

All of that said, I have to ask myself how accurate these observations really are in a broader historical context.

According to various Google search results, Millennials, the erstwhile Generation Y, are loosely defined as having been born between 1981 and 1997.

I happened upon this handy little infographic while I was looking for stuff online to support or refute my observations above:

What stands out for me here are the following key facts:

– The group in question makes up, or will make up, the majority of the world’s workforce in the coming decade, meaning that most working people are, or will be, millennials for the duration of my foreseeable career. In fact, I happen to be a millennial, too.

– Much the same as they did in years gone by, the workforce’s greatest demands remain consistent: Better pay, flexible hours and decent promotion prospects.

– This is really no different from what the worker bees of the 1970s and 1980s were clamouring for, except back then, it was simply called ‘work-life balance.’

All of this begs the question: Should those entering the working world be falling in with the old status quo, or should the working world be shifting its perceptions and expectations?

My opinion, for what it’s worth, is simply that whether you’re an employer or an employee, it’s the delivery of deliverables that makes the world go round and the money come in. Perhaps we should focus less on the perceived entitlement of one group and the unreasonable expectations of the other, and instead recognise that no organisation survives when its parts- i.e. its people- cannot function as a cohesive whole, whose production, marketing, and delivery of a valuable final product keep the wheels turning. And I reckon the key to everyone’s attainment of that elusive work-life balance lies in the ability to establish the mechanisms whereby such a system can be achieved.

Related Articles

What makes a good UX design?
User experience as a concept has been around for decades – some say that it started when Henry Ford set out to make human labour more efficient and productive. You can find traces of user experience thinking all over the world, in disciplines like urban planning, for example, from the aesthetic considerations all the way through to how you push or pull on a door.
User Search Experience (USX): Closing The Gap between SEO and User Experience
Over the course of the last decade, Search Engine Optimisation (SEO) has transformed into what I would consider an adaptive art. In its infancy, SEO emphasised the use of singular keywords, content created for search engines, spammy links and keyword stuffing.
What is a (Digital) Creative Concept?
Be it for a large corporate banking client, a fancy coffee machine label, a meat packing company or a small internal brand campaign, generating awareness usually starts with the launch of a new campaign. One key component to this, is coming up with a creative concept.
Social Media Advertising
In a world where we have been forced to adapt to a ‘new normal’, business products or services have changed their marketing strategy. Some (if not most) businesses have been smart enough to shift their marketing budgets to social media ad campaigns and have been introduced to new targeting options.

We are using cookies to give you the best experience on our site. To find out more see our Cookie Policy. By Continuing to use our website without changing the settings, you are agreeing to our use of cookies.